Last year, I covered two different games with an awesome (and also terrifying) central conceit: if you die, you can never play again. Upsilon Circuit and One Life both touted forms of perma-permadeath. People loved the idea. My two posts were viewed nearly 1.5 million times. Unfortunately, those games have hit some nasty bumps on the road to completion.
One Year Later, Those Two Perma-Permadeath Games Aren’t Doing So Great
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