Yesterday at E3, my Kotaku Splitscreen co-host Jason Schreier sat down with Bungie’s Luke Smith, game director on Destiny 2. They hit a wide variety of topics including what The Darkness is, how the game’s open world levels will work, and why they’re taking away Jason’s Sunsinger res.
Destiny 2 Director Answers Our Questions About The Open World, The Darkness, And Titan Bubbles
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