Storytelling was never the same after Dungeons & Dragons. When players, guided by a dungeon master, knit a dense narrative whose many threads are each supported by their neighbors, it makes the case that many voices are greater than one. This is th…
Storytelling was never the same after Dungeons & Dragons. When players, guided by a dungeon master, knit a dense narrative whose many threads are each supported by their neighbors, it makes the case that many voices are greater than one. This is th…