Crunch, or the process of video game developers working very long hours for a very long time, is a big problem. I mean, look at your job: can you imagine working 80 hours a week, every week, for over ten years? Because that’s what former Uncharted writer and director Amy Hennig did.
Sounds Like Naughty Dog’s Uncharted Crunch Was Brutal
Crunch, or the process of video game developers working very long hours for a very long time, is a big problem. I mean, look at your job: can you imagine working 80 hours a week, every week, for over ten years? Because that’s what former Uncharted writer and director Amy Hennig did.