Tynan Sylvester is the designer of RimWorld, one of Steam’s biggest hits. He also wrote a book on game design and previously worked at Irrational Games, where he helped make BioShock Infinite. Now he’s here to answer all of your questions.
Your Shooter Deserves Better Feedback
So there you are, minding your own business, when the CEO of Giant Game Publisher approaches you with an offer: he wants you to lead the development of a brand new entry in That First Person Shooter that he makes, and he wants you to make sure it’s fun to play. How do you make sure it’s fun to play?