When a company like Bethesda is trying to debug a massive game like Skyrim, where do they even start? Skyrim lead programmer Brett Douville tackled that question (and much more) on this week’s episode of Kotaku Splitscreen.
Podcast: Stories From LucasArts And Bethesda
Veteran programmer Brett Douville joins today’s Kotaku Splitscreen to talk about LucasArts, Bethesda, and much more.