Strafe is a fond throwback to games like Quake and Doom. Seeking to capture all bloody fun of old school shooters, it has one hell of a shotgun and a lot of baddies to blast into bits. Heather and Chris sat down to take on its twisting corridors in thi…
Doom: The Board Game: The Kotaku Review
I never thought we’d get a faithful board game adaptation of Doom, of all things, but here we are: Fantasy Flight’s latest dungeon crawler plays just like the heavy metal first-person shooter, only without all the blood.
Maybe THIS Will Be A Good Aliens Shooter
For a movie so famous for its frantic gunplay, we haven’t had a good shooter based on Aliens in a long time. So hey, if professional game studios can’t get the job done, maybe this upcoming mod can.
So That’s Why Doom’s Hell Has So Many Candles
Everybody has questions. What’s our purpose? Will we ever achieve true peace? Why it it fucking impossible to plug in a USB cable correctly on the first try? Me, though, I have just one: why, in Doom (2016), were there so dang many artfully arranged candles in hell?
The Difficulties Of Turning Doom Into A Sex Game
“If only you could talk to the monsters,” a now-infamous review once said of the original Doom. Here’s a thought, though: what if you could fuck them?
What Made 2016’s Doom Great
Innovation is like a game of telephone. Someone creates a message, but as it spreads, it loses its meaning. Lessons that seemed clear back in the first-person shooter’s formative years became taken for granted and eventually forgotten. Shooters today are all about weapon limits, level design set pieces, and regenerating health. Doom’s return in 2016 was like finally hearing those original lessons with startling clarity. Its immaculate design is a defiant reminder of the strength of classic shooter design.
Heather’s Top Ten Games Of 2016
If there’s one thing I do for this site, it’s play a ton of games. 2016 was an amazing year and offered some of the best video games in recent memory. I sat down to list my personal favorites for our year in review.
Doom Roguelike Hits Kickstarter Goal
Spurred on by a very convenient, albeit delayed, cease and desist letter from Bethesda’s parent company Zenimax, Jupiter Hell – aka. the DOOM roguelike – has passed its funding goal on Kickstarter.
Doom Roguelike Hits Kickstarter Goal
Spurred on by a very convenient, albeit delayed, cease and desist letter from Bethesda’s parent company Zenimax, Jupiter Hell – aka. the DOOM roguelike – has passed its funding goal on Kickstarter.
Doom Becomes Latest Game To Drop Anti-Piracy Tech Denuvo
A couple weeks ago, Playdead removed Denuvo’s anti-piracy tech from the Steam version of Inside. They did so in typical Playdead fashion, which is to say without using words to explain any of it. Now id Software’s done the same with Doom. Sadly, they didn’t make the announcement with heavy metal.