Blitzball is coming to Final Fantasy XIV, but director Naoki Yoshida doesn’t know how to make it happen. He’s torn between two options, he says, and both of them sound pretty good.
The Makers Of Final Fantasy XIV Are Still Deciding How To Add Blitzball
Blitzball is coming to Final Fantasy XIV, but director Naoki Yoshida doesn’t know how to make it happen. He’s torn between two options, he says, and both of them sound pretty good.
God Of War Director, On Kratos’ Beard: ‘It Smells Of Pine And Dead Trolls’
The newest God of War hopes to give Kratos some much-needed depth by focusing on character dynamics and new mechanics. Also new: Kratos’ massive, manly beard. I sat down with game director Cory Barlog to ask some hard-hitting questions about Kratos’ new look.
God Of War Director, On Kratos’ Beard: ‘It Smells Of Pine And Dead Trolls’
The newest God of War hopes to give Kratos some much-needed depth by focusing on character dynamics and new mechanics. Also new: Kratos’ massive, manly beard. I sat down with game director Cory Barlog to ask some hard-hitting questions about Kratos’ new look.
An Indie Shooter Where One Team’s Invincible, The Other’s Invisible
Competitive first-person shooters operate on all sorts of sets of unspoken rules. Teams should be, more or less, evenly powered. Opponents should die occasionally. Everyone should be visible—at least, most of the time. Aftercharge aims to break those rules.
The Real Story Behind Xenogears’ ‘Unfinished’ Disc 2
Xenogears, widely considered one of the greatest role-playing games ever made, has long felt to fans like an unfinished product thanks to its controversial, seemingly unfinished second disc. Although western gamers have assumed that the team simply ran out of money, the real story—as revealed by director Tetsuya…
Nintendo Fans Need A New Series To Complain About
Nintendo fans have spent years frustrated that the Metroid series, once a pillar of the company’s console lineup, had been left to rot. Now that not one but two new Metroid games are coming, it leaves them/us with an important decision to make: what to complain about next.
E3 Day Five Podcast: The Director Of South Park: The Fractured But Whole
We’ve almost survived E3 2017! Just a couple more weeks to go. Today on Kotaku Splitscreen, Jason sits down with two more game developers: the director of South Park: The Fractured But Whole and the executive producer/lead programmer of Pillars of Eternity 2.
“Yes, they do make me feel like a walking billboard, but I think about how easy it will be to carry
“Yes, they do make me feel like a walking billboard, but I think about how easy it will be to carry my laundry later,” an E3 attendee told of the body-length bags companies hand out at conventions. She also offered a convention bag pro strat: hide them in bushes outside instead of lugging them around. Odds are, nobody…
Today, Tim Rogers takes us on a tour of Bethesda’s booth (they gave him a milkshake!)
Today, Tim Rogers takes us on a tour of Bethesda’s booth (they gave him a milkshake!), Indiecade’s booth, and a closer look at Nidhogg 2. That’s it for the tours this year, but stay tuned for more Tim at E3 videos.