The Gardens Between is “an adventure puzzle game about friendship, what it means to grow up, what must be let go what should never be left behind”. It’ll be out on PC and Mac later this year.
Genital Jousting, a game that succinctly explains itself, just released its “Date Night Update” [NSF
Genital Jousting, a game that succinctly explains itself, just released its “Date Night Update” [NSFW]. It added new two-player modes, involving picnics and walking dogs and other date night activities that are manifestly less romantic when you and your partner are detached genitals.
Genital Jousting, a game that succinctly explains itself, just released its “Date Night Update” [NSF
Genital Jousting, a game that succinctly explains itself, just released its “Date Night Update” [NSFW]. It added new two-player modes, involving picnics and walking dogs and other date night activities that are manifestly less romantic when you and your partner are detached genitals.
A Game Where Everyone You’re Trying To Kill Is Invisible
Invisigun Heroes is very similar to Bomberman. Only there’s more shooting. Oh, and everyone is invisible.
Vidar, an RPG puzzler where everyone dies, went into early access today on Steam.
Vidar, an RPG puzzler where everyone dies, went into early access today on Steam. In September, we profiled its developer, a lawyer who quit his job to make the game.Read more…
Kotaku 2017-01-29 18:58:47
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UnDungeon Takes A Jackhammer To Late 90s Role-Playing Games
Take the alien aesthetic of Independence Day and set it to Massive Attack’s Mezzanine and you’ll have something in the neighborhood of a roguelike RPG being developed by a small German studio called UnDungeon.
Hand-Drawn Indie Game Gorogoa Gets A Beautiful New Trailer
Jason Roberts’ game Gorogoa has been teasing players with the promise of its trippy visual puzzles for almost five years now. With a new reveal trailer and a planned release for spring of 2017, the wait it almost over.
Game Developers Mourn Sudden Passing Of Ex-Harmonix Dev Roger Hanna Morash
Roger Hanna Morash was an indie game developer who used to work at Harmonix. Among other things, he was code lead on Amplitude and one of the minds behind brain-bending platformer Shard. Yesterday, Morash and his wife, Valerie, unexpectedly passed away…
The Pedestrian, A Game About Signs, Looks Great
The Pedestrian’s pitch begins: “What’s it like inside the world of public restroom signs?”