Krowe Blog

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What Made 2016’s Doom Great

Innovation is like a game of telephone. Someone creates a message, but as it spreads, it loses its meaning. Lessons that seemed clear back in the first-person shooter’s formative years became taken for granted and eventually forgotten. Shooters today are all about weapon limits, level design set pieces, and regenerating health. Doom’s return in 2016 was like finally hearing those original lessons with startling clarity. Its immaculate design is a defiant reminder of the strength of classic shooter design.

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On Its Fifth Anniversary, Star Wars The Old Republic Is Interesting Again

Star Wars: The Old Republic is celebrating its five year anniversary right now and has added some major changes. BioWare’s narrative heavy online experience keeps expanding. Last year, they began a large storyline that’s continuing forward in the new Knights of the Eternal Throne expansion. I sat down with producer Ben Irving to talk about the state of the game.

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