Insomniac CEO Ted Price joins us on today’s Kotaku Splitscreen to talk about virtual reality, what it’s like to be a CEO at E3, and how the Spider-Man PS4 game came together.
E3 Day Six Podcast: The Best And Worst Of E3 2017
E3 is over, and we made it through alive. On this final episode of Kotaku Splitscreen’s E3 blowout, Jason and I discuss what we thought of the show overall before he sits down with a pair of developers working on Uncharted: Lost Legacy and Crackdown 3.
E3 Day Five Podcast: The Director Of South Park: The Fractured But Whole
We’ve almost survived E3 2017! Just a couple more weeks to go. Today on Kotaku Splitscreen, Jason sits down with two more game developers: the director of South Park: The Fractured But Whole and the executive producer/lead programmer of Pillars of Eternity 2.
E3 Day Four Podcast: Luke Smith On Destiny 2, John Garvin on Days Gone
The press conferences may be over, but E3 2017 has only just begun. Today on Kotaku Splitscreen, Jason sits down with the directors of two major upcoming games: Destiny 2 and the PS4 exclusive Days Gone.Read more…
E3 Day Three Podcast: Nintendo, Super Mario Odyssey
Jason and I continue our Kotaku Splitscreen E3 coverage with Nintendo’s morning announcements. Were two Metroid games enough to energize an otherwise low-key E3? Is Super Mario Odyssey as weird and ambitious as it looks?
E3 Day Two Podcast: Sony, Ubisoft, Bethesda
Jason and I continue our Kotaku Splitscreen E3 2017 coverage discussing press conferences from Sony, Bethesda, and Ubisoft. Which company had the best show? Or rather, which was the least disappointing? Listen to find out.Read more…
Podcast: What We Expect (And Hope) To See At E3 2017
It’s Video Game Christmas on today’s Kotaku Splitscreen, and with E3 now underway, it’s time to for one last chat about our hopes, dreams, and predictions.
Podcast: Why A Couple Would Get Married At Taco Bell
Dan Ryckert, Giant Bomb editor and lover of terrible Mexican food, joins today’s Kotaku Splitscreen to tell us why he’s getting married at a Taco Bell.
Podcast: How Prey’s Best Characters Came To Life
One of Prey’s biggest strengths is how it realizes the inhabitants of the space station Talos-1, and on today’s Kotaku Splitscreen, we talk to the man responsible for many of them: Chris Avellone.
What We Liked (And Didn’t Like) About Breath Of The Wild’s Final Boss
On this week’s Kotaku Splitscreen, Jason and I were joined by our boss Stephen Totilo to talk about The Legend of Zelda: Breath of the Wild with full spoilers. We started with the final boss fight.