As has become annual tradition, join me and Kirk for a long trip through the video games of 2016 on this week’s Kotaku Splitscreen. This week, we’re doing January through June.
Podcast: AAA vs. Indie Development
Kotaku friend and newly independent developer Matthew Burns joins us on this week’s episode of Kotaku Splitscreen to talk about the differences between AAA and indie development.
Podcast: Super Mario Run Is Pretty Damn Great
Super Mario Run is surprisingly challenging, which is one of the reasons I like it more than I thought I would. Let’s discuss—on today’s Kotaku Splitscreen.
Podcast: Super Mario Run Is Pretty Damn Great
Super Mario Run is surprisingly challenging, which is one of the reasons I like it more than I thought I would. Let’s discuss—on today’s Kotaku Splitscreen.
Podcast: Super Mario Run Is Pretty Damn Great
Super Mario Run is surprisingly challenging, which is one of the reasons I like it more than I thought I would. Let’s discuss—on today’s Kotaku Splitscreen.
Podcast: What’d We Get Wrong About 2016?
In January, Kirk and I made a whole bunch of predictions for 2016. On today’s Kotaku Splitscreen, it’s time to see which ones were right.
Podcast: What’d We Get Wrong About 2016?
In January, Kirk and I made a whole bunch of predictions for 2016. On today’s Kotaku Splitscreen, it’s time to see which ones were right.
Podcast: We’re Hungry For Games That Feel Different
This week on Kotaku Splitscreen, Jason and I sat down in the very same room to talk about hamburgers, poutine, and also occasionally video games.Read more…
Podcast: We’re Hungry For Games That Feel Different
This week on Kotaku Splitscreen, Jason and I sat down in the very same room to talk about hamburgers, poutine, and also occasionally video games.Read more…
Podcast: Westworld’s Killer Finale And The Mysteries That Remain
HBO’s Westworld just put a cap on its terrific first season. Come talk about it with us, won’t you?