This week on Kotaku Splitscreen, we’re doing a series of episodes form the Game Developers Conference in San Francisco.
Podcast: Hunting Robot Dinosaurs In Horizon: Zero Dawn
This week on Kotaku Splitscreen we’re talking about robot velociraptors, bows and arrows, and a bunch of other things related to the upcoming PS4 game Horizon: Zero Dawn.
Podcast: An In-Depth Discussion Of Final Fantasy XV
On today’s episode of Kotaku Splitscreen, we’re taking a spoilery deep dive into Final Fantasy XV.
Podcast: Boycotting Games, Destiny, And More
Should Kotaku abstain from covering games if they launch broken on day one? Why haven’t we reviewed Destiny’s new Dawning update? And just how do we do our GOTY deliberations? All that and more on today’s Kotaku Splitscreen.
Podcast: A Rain Of Games From Japan
This week on Kotaku Splitscreen, Jason’s out so I’m joined by our own Luke Plunkett to talk Nintendo Switch, Yakuza 0, and the hard rain of big new games coming out of Japan.
Podcast: Let’s Talk Nintendo Switch
It’s time for the Kotaku Splitscreen episode you’ve been waiting for: Our thoughts on the Nintendo Switch.
Podcast: Let’s Talk Nintendo Switch
It’s time for the Kotaku Splitscreen episode you’ve been waiting for: Our thoughts on the Nintendo Switch.
Podcast: Every Game* Of 2016, Part One
As has become annual tradition, join me and Kirk for a long trip through the video games of 2016 on this week’s Kotaku Splitscreen. This week, we’re doing January through June.
Podcast: AAA vs. Indie Development
Kotaku friend and newly independent developer Matthew Burns joins us on this week’s episode of Kotaku Splitscreen to talk about the differences between AAA and indie development.
Podcast: Super Mario Run Is Pretty Damn Great
Super Mario Run is surprisingly challenging, which is one of the reasons I like it more than I thought I would. Let’s discuss—on today’s Kotaku Splitscreen.