On Friday, December 9, Nathan Grayson, Chris Person and I walked into the recording booth at Kotaku’s New York headquarters to stream Steep, Ubisoft’s extreme winter sports game. Aside from the faulty controller, horrible accents and Cronenbergian horrors, it went pretty well.
What We Like (And Don’t Like) About Steep
Last week Ubisoft’s Steep opened the slopes of its majestic mountains to extreme winter sports fans around the world. We’ve spent a bit of time with the game, and we have much to discuss.
What We Like (And Don’t Like) About Steep
Last week Ubisoft’s Steep opened the slopes of its majestic mountains to extreme winter sports fans around the world. We’ve spent a bit of time with the game, and we have much to discuss.
The Freedom To Do Stupid Things Is The Best Part Of Ubisoft’s Steep
At any given point in Ubisoft’s upcoming extreme winter sports extravaganza you can stop what you’re doing, teleport to a hot air balloon and launch yourself from it wearing a naught more than a half-assed flying squirrel costume.
The Freedom To Do Stupid Things Is The Best Part Of Ubisoft’s Steep
At any given point in Ubisoft’s upcoming extreme winter sports extravaganza you can stop what you’re doing, teleport to a hot air balloon and launch yourself from it wearing a naught more than a half-assed flying squirrel costume.